Thursday, 25 April 2013
Shatter tests in Maya.
A couple of tests for a shot I'm trying to do of an arm shattering into cubes. Using Instances of a cube linked to a particle fill system, with an ncloth skin for the surface of the arm.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment