Maya render and live action comped together in nuke, needs a few tweaks to the volume rays as well as the proper backplate adding in (just a grid in the meantime). Wasted a lot of time on the hand texture really as the final shot is going to be quite desaturated with crushed blacks, that along with the glowy inside hides a lot of the detail of the skin, always good to know where your ending up I guess.
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